nodeslicer/infra/blender/blender_slice_nodes_generic.py

273 lines
9.4 KiB
Python

from __future__ import annotations
from dataclasses import field
import typing
import bpy
from contextlib import contextmanager
from typing import Any
from bpy.types import NodeSocket, Node
class NodeException(Exception): ...
_EvalCache = dict[tuple[int, str, str], Any]
class AutoBlIdName:
def __init_subclass__(cls, **kwargs):
super().__init_subclass__(**kwargs)
if "bl_idname" not in cls.__dict__:
cls.bl_idname = cls.__name__
class SliceNodeSocket(NodeSocket, AutoBlIdName):
default: Any = None
bl_color = (1.0, 1.0, 1.0, 1.0)
def draw_color(self, context, node) -> tuple[float, float, float, float]: # pyright: ignore[reportIncompatibleMethodOverride]
return self.bl_color
from ...registry import get_label_by_name
class SliceNode(Node, AutoBlIdName):
def update(self) -> None:
self._update_multi_groups()
def evaluate_output(self, socket_name: str, **_kwargs) -> Any: ...
def resolve(self, fieldname) -> Any:
cache = getattr(self, "_current_cache", None)
visited = getattr(self, "_current_visited", None)
return resolve_input(self.inputs.get(fieldname), cache=cache, visited=visited)
def add_output(self, bl_idname: str, name: str = "", identifier: str = "", hide: bool = False):
eval_name = name or get_label_by_name(bl_idname)
sock = self.outputs.new(bl_idname, eval_name, identifier=identifier or eval_name)
sock.hide = hide
return sock
def add_input(self, bl_idname: str, name: str = "", identifier: str = "", hide: bool = False):
eval_name = name or get_label_by_name(bl_idname)
sock = self.inputs.new(bl_idname, eval_name, identifier=identifier or eval_name)
sock.hide = hide
return sock
def add_multi_socket_group(self, in_type: str, out_type: str = "", name: str = "", in_name: str = "", out_name: str = ""):
if not self.get('multi_groups'): self['multi_groups'] = {}
group_id = name or in_name or out_name or in_type
self['multi_groups'][group_id] = {
'in_type': in_type,
'out_type': out_type,
'in_name': in_name or name or get_label_by_name(in_type),
'out_name': out_name or name or (get_label_by_name(out_type) if out_type else ""),
}
self._update_multi_groups()
def resolve_multi_input(self, fieldname) -> Any:
cache = getattr(self, "_current_cache", None)
visited = getattr(self, "_current_visited", None)
# Search by name or identifier prefix for multi-groups
inputs = [i for i in list(self.inputs) if i.name == fieldname or i.identifier.startswith(f"{fieldname}_ms_in_")]
return [resolve_input(r, cache=cache, visited=visited) for r in inputs]
def _update_multi_groups(self):
if not self.get('multi_groups'): return
for group_id, cfg in self['multi_groups'].items():
in_type = cfg['in_type']
out_type = cfg.get('out_type', '')
in_name = cfg['in_name']
out_name = cfg['out_name']
def get_ins(): return [i for i in self.inputs if i.identifier.startswith(f"{group_id}_ms_in_")]
def get_outs(): return [o for o in self.outputs if o.identifier.startswith(f"{group_id}_ms_out_")]
def is_active(s): return s.is_linked or bool(getattr(s, 'value', False))
ins = get_ins()
if not ins:
self.add_input(in_type, in_name, identifier=f"{group_id}_ms_in_0")
if out_type:
self.add_output(out_type, out_name, identifier=f"{group_id}_ms_out_0")
ins = get_ins()
if is_active(ins[-1]):
idx = len(ins)
self.add_input(in_type, in_name, identifier=f"{group_id}_ms_in_{idx}")
if out_type:
self.add_output(out_type, out_name, identifier=f"{group_id}_ms_out_{idx}")
ins = get_ins()
while len(ins) > 1:
if not is_active(ins[-1]) and not is_active(ins[-2]):
self.inputs.remove(ins[-1])
outs = get_outs()
if out_type and len(outs) >= len(ins):
self.outputs.remove(outs[-1])
ins.pop()
continue
break
## Evaluation helpers
_current_execution_cache: _EvalCache | None = None
_feedback_enabled: bool = True
@contextmanager
def execution_cache():
global _current_execution_cache
if _current_execution_cache is not None:
yield _current_execution_cache
return
_current_execution_cache = {}
try:
yield _current_execution_cache
finally:
_current_execution_cache = None
@contextmanager
def feedback_disabled():
global _feedback_enabled
old = _feedback_enabled
_feedback_enabled = False
try:
yield
finally:
_feedback_enabled = old
@contextmanager
def node_execution_feedback(node: bpy.types.Node):
if not _feedback_enabled:
with execution_cache():
yield
return
# Save original color
old_use_color = node.use_custom_color
old_color = node.color[:]
node.use_custom_color = True
node.color = (75/255, 73/255, 19/255) # Green
# Refresh UI
bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
try:
with execution_cache():
yield
finally:
node.use_custom_color = old_use_color
node.color = old_color
bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
def _follow_reroute(socket: NodeSocket) -> NodeSocket:
current: NodeSocket = socket
seen: set[int] = set()
while getattr(current.node, "bl_idname", "") == "NodeReroute":
assert current.node
ptr = current.node.as_pointer()
if ptr in seen:
break
seen.add(ptr)
reroute_input = current.node.inputs[0] if current.node.inputs else None
if not reroute_input or not reroute_input.is_linked:
raise NodeException("Loose reroute node found: ensure all reroute nodes are correctly linked")
current = reroute_input.links[0].from_socket
return current
def resolve_input(
socket: SliceNodeSocket | None,
*,
cache: _EvalCache | None = None,
visited: set[tuple[int, str]] | None = None,
):
if socket is None:
raise Exception(f"The queried socket is non-existant")
assert socket.node
if cache is None:
cache = getattr(socket.node, "_current_cache", None) or _current_execution_cache
if visited is None:
visited = getattr(socket.node, "_current_visited", None)
if not socket.is_linked:
val = getattr(socket, "value", None)
if val is not None:
return val
return socket.default
assert socket.is_linked
assert socket.links
from_socket: NodeSocket = _follow_reroute(socket.links[0].from_socket)
return _resolve_output(
from_socket,
default=None,
cache=cache,
visited=visited,
)
def _resolve_output(
socket: NodeSocket,
*,
default: Any = None,
cache: _EvalCache | None = None,
visited: set[tuple[int, str]] | None = None,
):
if cache is None:
cache = _current_execution_cache
cache = {} if cache is None else cache
visited = set() if visited is None else visited
assert socket.node
# Use identifier instead of name for the cache key, as multiple sockets
# (especially in multi-groups) can share the same name but must have unique identifiers.
key = (socket.node.as_pointer(), socket.node.name, socket.identifier)
if key in cache: return cache[key]
node_key = (socket.node.as_pointer(), socket.node.name)
if node_key in visited: return default # cycle guard
visited.add(node_key)
try:
with node_execution_feedback(socket.node):
if not isinstance(socket.node, SliceNode):
return default
# Set these temporarily so self.resolve() can find them
socket.node._current_cache = cache # type: ignore
socket.node._current_visited = visited # type: ignore
try:
if getattr(socket.node, "mute", False):
# Attempt bypass: find a matching input socket by name or type
input_to_bypass = socket.node.inputs.get(socket.name)
if not input_to_bypass:
for inp in socket.node.inputs:
if inp.bl_idname == socket.bl_idname:
input_to_bypass = inp
break
if input_to_bypass:
value = resolve_input(typing.cast(Any, input_to_bypass), cache=cache, visited=visited)
cache[key] = value
return value
return default
assert socket.node.evaluate_output
value = socket.node.evaluate_output(
socket.name,
identifier=socket.identifier,
socket=socket,
cache=cache,
visited=visited
)
cache[key] = value
return value
finally:
socket.node._current_cache = None # type: ignore
socket.node._current_visited = None # type: ignore
finally:
visited.remove(node_key)