variable extrusion
This commit is contained in:
parent
d448fa20cc
commit
3080f65695
5 changed files with 117 additions and 52 deletions
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@ -1,5 +1,5 @@
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import bpy
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import bpy
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from bpy.props import PointerProperty, StringProperty, FloatProperty, IntProperty, EnumProperty, BoolProperty, CollectionProperty
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from bpy.props import PointerProperty, StringProperty, FloatProperty, IntProperty, EnumProperty, BoolProperty, FloatVectorProperty, CollectionProperty
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from . import tree
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from . import tree
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@ -66,3 +66,4 @@ NfFloatProperty = NfProperty(FloatProperty)
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NfEnumProperty = NfProperty(EnumProperty)
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NfEnumProperty = NfProperty(EnumProperty)
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NfBoolProperty = NfProperty(BoolProperty)
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NfBoolProperty = NfProperty(BoolProperty)
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NfPointerProperty = NfProperty(PointerProperty)
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NfPointerProperty = NfProperty(PointerProperty)
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NfFloatVectorProperty = NfProperty(FloatVectorProperty)
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@ -345,17 +345,24 @@ class SLICENODE_GetMesh(SliceNode):
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class SLICENODE_GetPaths(SliceNode):
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class SLICENODE_GetPaths(SliceNode):
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bl_label = "Get Paths"
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bl_label = "Get Paths"
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attr_name: NfStringProperty(name="Extrusion Multiplier", default="e_mult") # pyright: ignore[reportInvalidTypeForm]
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def init(self, context):
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def init(self, context):
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self.add_input("SLICESOCK_Object")
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self.add_input("SLICESOCK_Object")
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self.add_output("SLICESOCK_Paths")
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self.add_output("SLICESOCK_Paths")
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def draw_buttons(self, context, layout):
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assert layout
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layout.prop(self, "attr_name")
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def evaluate_output(self, socket_name: str, **_kwargs) -> SlicePaths:
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def evaluate_output(self, socket_name: str, **_kwargs) -> SlicePaths:
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obj: Any = self.resolve("Object")
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obj: Any = self.resolve("Object")
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attr_name: str = self.attr_name
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from ...infra.blender.blender_mesh_capture import capture_mesh_edges
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from ...infra.blender.blender_mesh_capture import capture_mesh_edges
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so: list[np.ndarray] = capture_mesh_edges(obj)
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so, e_rates = capture_mesh_edges(obj, attr_name=attr_name)
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return SlicePaths(so)
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return SlicePaths(so, extrusion_rate=e_rates)
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@register_class
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@register_class
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class SLICENODE_SliceShells(SliceNode):
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class SLICENODE_SliceShells(SliceNode):
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@ -1569,11 +1576,21 @@ class SLICENODE_GcodeToMesh(ExecSliceNode):
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obj.data.clear_geometry()
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obj.data.clear_geometry()
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return 'empty'
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return 'empty'
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segments = []
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vertices = []
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edges = []
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e_rates = []
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last_x, last_y, last_z = 0.0, 0.0, 0.0
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last_x, last_y, last_z = 0.0, 0.0, 0.0
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last_e = 0.0
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last_e = 0.0
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offset_x, offset_y = 0.0, 0.0
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offset_x, offset_y = 0.0, 0.0
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default_extrusion_rate = 0.017 # Default fallback
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last_v_idx = -1
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last_p2 = None
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def segment_length_3d(p1, p2) -> float:
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return ((p2[0]-p1[0])**2 + (p2[1]-p1[1])**2 + (p2[2]-p1[2])**2)**0.5
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for line in gcode.splitlines():
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for line in gcode.splitlines():
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# Parse metadata from comments
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# Parse metadata from comments
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@ -1585,6 +1602,9 @@ class SLICENODE_GcodeToMesh(ExecSliceNode):
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elif comment.startswith("OFFSET_Y="):
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elif comment.startswith("OFFSET_Y="):
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try: offset_y = float(comment.split('=')[1])
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try: offset_y = float(comment.split('=')[1])
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except ValueError: pass
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except ValueError: pass
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elif comment.startswith("DEFAULT_EXTRUSION_RATE="):
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try: default_extrusion_rate = float(comment.split('=')[1])
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except ValueError: pass
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line_no_comment = line.split(';')[0].strip()
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line_no_comment = line.split(';')[0].strip()
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if not line_no_comment: continue
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if not line_no_comment: continue
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@ -1615,15 +1635,41 @@ class SLICENODE_GcodeToMesh(ExecSliceNode):
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if show:
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if show:
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# Subtract offsets (scaled to Blender units) to return to original space
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# Subtract offsets (scaled to Blender units) to return to original space
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ox, oy = offset_x * 0.001, offset_y * 0.001
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ox, oy = offset_x * 0.001, offset_y * 0.001
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segments.append((
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p1 = (last_x - ox, last_y - oy, last_z)
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(last_x - ox, last_y - oy, last_z),
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p2 = (new_x - ox, new_y - oy, new_z)
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(new_x - ox, new_y - oy, new_z)
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))
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# Calculate e_rate (proportion between E and default_extrusion_rate)
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seg_len_mm = segment_length_3d(p1, p2) * 1000.0
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if seg_len_mm > 0 and default_extrusion_rate > 0:
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e_rate = (new_e / seg_len_mm) / default_extrusion_rate
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else:
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e_rate = 1.0
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if last_v_idx != -1 and p1 == last_p2:
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# Connect to previous segment
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v2_idx = len(vertices)
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vertices.append(p2)
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edges.append((last_v_idx, v2_idx))
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last_v_idx = v2_idx
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else:
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# Start new path
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v1_idx = len(vertices)
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v2_idx = v1_idx + 1
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vertices.extend([p1, p2])
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edges.append((v1_idx, v2_idx))
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last_v_idx = v2_idx
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e_rates.append(e_rate)
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last_p2 = p2
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else:
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# Break path connection on travel or non-shown move
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last_v_idx = -1
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last_p2 = None
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last_x, last_y, last_z = new_x, new_y, new_z
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last_x, last_y, last_z = new_x, new_y, new_z
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last_e = new_e
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last_e = new_e
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if not segments:
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if not vertices:
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return 'no segments'
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return 'no segments'
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# Create or find "Debug" mesh object
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# Create or find "Debug" mesh object
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@ -1637,13 +1683,15 @@ class SLICENODE_GcodeToMesh(ExecSliceNode):
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assert bpy.context.collection
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assert bpy.context.collection
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bpy.context.collection.objects.link(obj)
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bpy.context.collection.objects.link(obj)
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vertices = []
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edges = []
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for i, (p1, p2) in enumerate(segments):
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vertices.extend([p1, p2])
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edges.append((2*i, 2*i + 1))
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mesh.from_pydata(vertices, edges, [])
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mesh.from_pydata(vertices, edges, [])
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# Create e_mult attribute on edges
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if "e_mult" not in mesh.attributes:
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mesh.attributes.new(name="e_mult", type='FLOAT', domain='EDGE')
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e_mult_attr = mesh.attributes["e_mult"]
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e_mult_attr.data.foreach_set("value", e_rates)
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mesh.update()
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mesh.update()
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# Assign Geometry Nodes nodegroup for preview
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# Assign Geometry Nodes nodegroup for preview
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@ -3,7 +3,7 @@ from typing import Any
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import bpy
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import bpy
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from bpy.props import CollectionProperty
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from bpy.props import CollectionProperty
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from bpy.types import Property, PropertyGroup, bpy_struct
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from bpy.types import Property, PropertyGroup, bpy_struct
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from .bpy_ns_types import NfStringProperty, NfFloatProperty, NfIntProperty, NfEnumProperty, NfPointerProperty
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from .bpy_ns_types import NfStringProperty, NfFloatProperty, NfIntProperty, NfEnumProperty, NfPointerProperty, NfFloatVectorProperty
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from ...registry import register_class
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from ...registry import register_class
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from ...infra.blender.blender_slice_nodes_generic import SliceNodeSocket
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from ...infra.blender.blender_slice_nodes_generic import SliceNodeSocket
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@ -99,7 +99,7 @@ class SLICESOCK_DirPath(InputNodeSocket):
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class SLICESOCK_VectorRotation_Common(InputNodeSocket):
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class SLICESOCK_VectorRotation_Common(InputNodeSocket):
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bl_label = "VectorRotation"
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bl_label = "VectorRotation"
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value: bpy.props.FloatVectorProperty(name="Vector", size=3, default=(0.0, 0.0, 0.0), subtype='EULER') # pyright: ignore[reportInvalidTypeForm]
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value: NfFloatVectorProperty(name="Vector", size=3, default=(0.0, 0.0, 0.0), subtype='EULER') # pyright: ignore[reportInvalidTypeForm]
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bl_color = (166/255, 99/255, 199/255, 1.0)
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bl_color = (166/255, 99/255, 199/255, 1.0)
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@register_class
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@register_class
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@ -111,7 +111,7 @@ class SLICESOCK_VectorRotationRo(ReadonlySocket, SLICESOCK_VectorRotation_Common
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class SLICESOCK_Vector_Common(InputNodeSocket):
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class SLICESOCK_Vector_Common(InputNodeSocket):
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bl_label = "Vector"
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bl_label = "Vector"
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value: bpy.props.FloatVectorProperty(name="Vector", size=3, default=(0.0, 0.0, 0.0)) # pyright: ignore[reportInvalidTypeForm]
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value: NfFloatVectorProperty(name="Vector", size=3, default=(0.0, 0.0, 0.0)) # pyright: ignore[reportInvalidTypeForm]
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bl_color = (0.39, 0.39, 0.78, 1.0)
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bl_color = (0.39, 0.39, 0.78, 1.0)
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@register_class
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@register_class
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@ -10,20 +10,32 @@ SCALE = 1_000_000
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class SlicePaths(list[np.ndarray]):
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class SlicePaths(list[np.ndarray]):
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groups: list[int]
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groups: list[int]
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extrusion_rate: list[np.ndarray]
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def __init__(self, paths: list[np.ndarray] = [], groups: list[int] = []):
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def __init__(self, paths: list[np.ndarray] = [], groups: list[int] = [], extrusion_rate: list[np.ndarray] | None = None):
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super().__init__(paths)
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super().__init__(paths)
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self.groups = []
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self.groups = []
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if groups: self.groups = list(groups)
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if groups: self.groups = list(groups)
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else: self.groups = list(range(0,len(paths)))
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else: self.groups = list(range(0,len(paths)))
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def copy_with(self, paths: list[np.ndarray], groups: list[int] | None = None) -> SlicePaths:
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self.extrusion_rate = []
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if extrusion_rate:
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self.extrusion_rate = list(extrusion_rate)
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else:
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self.extrusion_rate = [np.ones(len(p)) for p in paths]
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def copy_with(self, paths: list[np.ndarray], groups: list[int] | None = None, extrusion_rate: list[np.ndarray] | None = None) -> SlicePaths:
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"""Returns a new SlicePaths object with new paths/groups but preserving all other metadata."""
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"""Returns a new SlicePaths object with new paths/groups but preserving all other metadata."""
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new_obj = SlicePaths(paths, groups if groups is not None else self.groups)
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if extrusion_rate is None:
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# Only reuse extrusion_rate if path lengths match exactly
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if len(paths) == len(self) and all(len(p) == len(op) for p, op in zip(paths, self)):
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extrusion_rate = self.extrusion_rate
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new_obj = SlicePaths(paths, groups if groups is not None else self.groups, extrusion_rate)
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# Copy any other attributes that might have been added
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# Copy any other attributes that might have been added
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for k, v in self.__dict__.items():
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for k, v in self.__dict__.items():
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if k != "groups":
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if k not in ["groups", "extrusion_rate"]:
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setattr(new_obj, k, v)
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setattr(new_obj, k, v)
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return new_obj
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return new_obj
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@ -44,12 +56,7 @@ class SlicePaths(list[np.ndarray]):
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p = self.transform(np.array(mat))
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p = self.transform(np.array(mat))
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res_paths, res_groups = buffer_slice(p, distance, miter=miter)
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res_paths, res_groups = buffer_slice(p, distance, miter=miter)
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new_paths = SlicePaths(res_paths, res_groups)
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new_paths = self.copy_with(res_paths, res_groups)
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# Copy other metadata from self
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for k, v in self.__dict__.items():
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if k != "groups":
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setattr(new_paths, k, v)
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if rotation and any(rotation):
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if rotation and any(rotation):
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from mathutils import Euler
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from mathutils import Euler
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@ -67,12 +74,7 @@ class SlicePaths(list[np.ndarray]):
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p = self.transform(np.array(mat))
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p = self.transform(np.array(mat))
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res_paths, res_groups = infill_slice(p, density, rotation_deg=rotation_deg, infill_type=infill_type)
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res_paths, res_groups = infill_slice(p, density, rotation_deg=rotation_deg, infill_type=infill_type)
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new_paths = SlicePaths(res_paths, res_groups)
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new_paths = self.copy_with(res_paths, res_groups)
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# Copy other metadata from self
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for k, v in self.__dict__.items():
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if k != "groups":
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setattr(new_paths, k, v)
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if layer_rotation and any(layer_rotation):
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if layer_rotation and any(layer_rotation):
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from mathutils import Euler
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from mathutils import Euler
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@ -519,6 +521,7 @@ class Pather(object):
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def __init__(self, paths: list[np.ndarray], **kwargs) -> None:
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def __init__(self, paths: list[np.ndarray], **kwargs) -> None:
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self.paths = paths
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self.paths = paths
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self.extrusion_rates = getattr(paths, "extrusion_rate", [np.ones(len(p)) for p in paths])
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self.bed_center_x: float = 250.
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self.bed_center_x: float = 250.
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self.bed_center_y: float = 250.
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self.bed_center_y: float = 250.
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self.feedrate: float = 1200.
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self.feedrate: float = 1200.
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header: list[str] = [
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header: list[str] = [
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"; Generated from NodeSlicer",
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"; Generated from NodeSlicer",
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f";TYPE:Custom",
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f";TYPE:Custom",
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f";FEEDRATE={self.feedrate}",
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f";DEFAULT_FEEDRATE={self.feedrate}",
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f";EXTRUSION_RATE={self.extrusion_rate}",
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f";DEFAULT_EXTRUSION_RATE={self.extrusion_rate}",
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f";OFFSET_X={offset_x:.6f}",
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f";OFFSET_X={offset_x:.6f}",
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f";OFFSET_Y={offset_y:.6f}",
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f";OFFSET_Y={offset_y:.6f}",
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"G21 ; set units to mm",
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"G21 ; set units to mm",
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@ -571,11 +574,13 @@ class Pather(object):
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last_z = -1.0
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last_z = -1.0
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max_z = 0
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max_z = 0
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for line in centered_paths:
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for i, line in enumerate(centered_paths):
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coords = line.tolist()
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coords = line.tolist()
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if len(coords) < 2:
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if len(coords) < 2:
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continue
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continue
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e_rates = self.extrusion_rates[i]
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x0, y0, z0 = coords[0]
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x0, y0, z0 = coords[0]
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if abs(z0 - last_z) > 0.001:
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if abs(z0 - last_z) > 0.001:
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@ -589,9 +594,9 @@ class Pather(object):
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fr = self.feedrate
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fr = self.feedrate
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old_fr = 0
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old_fr = 0
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for p1, p2 in zip(coords, coords[1:]):
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for j, (p1, p2) in enumerate(zip(coords, coords[1:])):
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seg_len: float = segment_length_3d(p1, p2)
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seg_len: float = segment_length_3d(p1, p2)
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e_segment = seg_len * self.extrusion_rate
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e_segment = seg_len * self.extrusion_rate * e_rates[j]
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old_x, old_y, old_z = p1
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old_x, old_y, old_z = p1
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x, y, z = p2
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x, y, z = p2
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@ -409,11 +409,12 @@ def _cached_capture_mesh_edges(
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obj_name: str,
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obj_name: str,
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mesh_name: str,
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mesh_name: str,
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matrix_tuple: tuple[float, ...],
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matrix_tuple: tuple[float, ...],
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scene_scale: float
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scene_scale: float,
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) -> list[NDArray[float64]]:
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attr_name: str = "e_mult"
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) -> tuple[list[NDArray[float64]], list[NDArray[float64]]]:
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# This helper expects that the object and mesh exist and are accessible via bpy.data
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# This helper expects that the object and mesh exist and are accessible via bpy.data
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obj = bpy.data.objects.get(obj_name)
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obj = bpy.data.objects.get(obj_name)
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if not obj: return []
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if not obj: return [], []
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# We don't use obj_eval here directly as it's not hashable,
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# We don't use obj_eval here directly as it's not hashable,
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# but we assume this is called when we know we need to re-capture.
|
# but we assume this is called when we know we need to re-capture.
|
||||||
|
|
@ -423,10 +424,10 @@ def _cached_capture_mesh_edges(
|
||||||
obj_eval = obj.evaluated_get(depsgraph)
|
obj_eval = obj.evaluated_get(depsgraph)
|
||||||
mesh = obj_eval.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph)
|
mesh = obj_eval.to_mesh(preserve_all_data_layers=True, depsgraph=depsgraph)
|
||||||
except Exception:
|
except Exception:
|
||||||
return []
|
return [], []
|
||||||
|
|
||||||
if not mesh or not mesh.vertices:
|
if not mesh or not mesh.vertices:
|
||||||
return []
|
return [], []
|
||||||
|
|
||||||
try:
|
try:
|
||||||
world_mat = np.array(matrix_tuple).reshape(4, 4)
|
world_mat = np.array(matrix_tuple).reshape(4, 4)
|
||||||
|
|
@ -434,6 +435,10 @@ def _cached_capture_mesh_edges(
|
||||||
verts = np.empty((num_verts, 3), dtype=np.float64)
|
verts = np.empty((num_verts, 3), dtype=np.float64)
|
||||||
mesh.vertices.foreach_get("co", verts.ravel())
|
mesh.vertices.foreach_get("co", verts.ravel())
|
||||||
|
|
||||||
|
e_mults = np.ones(num_verts, dtype=np.float64)
|
||||||
|
if attr_name in mesh.attributes:
|
||||||
|
mesh.attributes[attr_name].data.foreach_get("value", e_mults)
|
||||||
|
|
||||||
tx_verts = (verts @ world_mat[:3, :3].T + world_mat[:3, 3]) * scene_scale
|
tx_verts = (verts @ world_mat[:3, :3].T + world_mat[:3, 3]) * scene_scale
|
||||||
|
|
||||||
edges_set = {tuple(sorted(e.vertices)) for e in mesh.edges}
|
edges_set = {tuple(sorted(e.vertices)) for e in mesh.edges}
|
||||||
|
|
@ -441,25 +446,30 @@ def _cached_capture_mesh_edges(
|
||||||
|
|
||||||
split_at = np.where(~connected)[0] + 1
|
split_at = np.where(~connected)[0] + 1
|
||||||
raw_paths = np.split(tx_verts, split_at)
|
raw_paths = np.split(tx_verts, split_at)
|
||||||
|
raw_e_mults = np.split(e_mults, split_at)
|
||||||
indices_split = np.split(np.arange(num_verts), split_at)
|
indices_split = np.split(np.arange(num_verts), split_at)
|
||||||
|
|
||||||
final_paths = []
|
final_paths = []
|
||||||
|
final_e_mults = []
|
||||||
for i, path_coords in enumerate(raw_paths):
|
for i, path_coords in enumerate(raw_paths):
|
||||||
if path_coords.shape[0] == 0:
|
if path_coords.shape[0] == 0:
|
||||||
continue
|
continue
|
||||||
idx = indices_split[i]
|
idx = indices_split[i]
|
||||||
|
e_vals = raw_e_mults[i]
|
||||||
if len(idx) > 2 and tuple(sorted((idx[0], idx[-1]))) in edges_set:
|
if len(idx) > 2 and tuple(sorted((idx[0], idx[-1]))) in edges_set:
|
||||||
path_coords = np.vstack((path_coords, path_coords[0]))
|
path_coords = np.vstack((path_coords, path_coords[0]))
|
||||||
|
e_vals = np.concatenate((e_vals, [e_vals[0]]))
|
||||||
final_paths.append(path_coords)
|
final_paths.append(path_coords)
|
||||||
|
final_e_mults.append(e_vals)
|
||||||
|
|
||||||
return final_paths
|
return final_paths, final_e_mults
|
||||||
|
|
||||||
finally:
|
finally:
|
||||||
if hasattr(obj_eval, "to_mesh_clear"):
|
if hasattr(obj_eval, "to_mesh_clear"):
|
||||||
obj_eval.to_mesh_clear()
|
obj_eval.to_mesh_clear()
|
||||||
|
|
||||||
def capture_mesh_edges(obj: Object) -> list[NDArray[float64]]:
|
def capture_mesh_edges(obj: Object, attr_name: str = "e_mult") -> tuple[list[NDArray[float64]], list[NDArray[float64]]]:
|
||||||
if not obj or not obj.data: return []
|
if not obj or not obj.data: return [], []
|
||||||
|
|
||||||
if obj.mode == 'EDIT':
|
if obj.mode == 'EDIT':
|
||||||
obj.update_from_editmode()
|
obj.update_from_editmode()
|
||||||
|
|
@ -474,5 +484,6 @@ def capture_mesh_edges(obj: Object) -> list[NDArray[float64]]:
|
||||||
obj.name,
|
obj.name,
|
||||||
obj.data.name,
|
obj.data.name,
|
||||||
matrix_tuple,
|
matrix_tuple,
|
||||||
scene_scale
|
scene_scale,
|
||||||
|
attr_name
|
||||||
)
|
)
|
||||||
Loading…
Add table
Reference in a new issue